Wardens is a Collectible Card Game set in an imaginative fantasy world built by Richard A. Knaak (World of Warcraft & Diablo).
Using strategy with character positioning, team compositions and combos with abilities to defeat opponents, players work their way through the competition in this free to play collectible card game with familiar positioning mechanics from the classic game Chess.
During the early stages of the game’s development I worked as an intern at the studio. Some of the features I worked on was the abilities and how to communicate their effect from the server side to both clients and the mana-system. I also worked on some of the earlier animation queues from the server to the clients’ side and team composition spawning.
Link to Wardens